Files
godot/platform/windows
Rémi Verschelde a447ac95ec Move DisplayServer enums and typedefs to DisplayServerEnums
This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
..
2026-02-27 19:08:29 -05:00
2025-10-26 18:25:17 -04:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation