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76ef71bda0f2a2c5d80dd3fffd9ae4cbccf050fb
godot/servers/audio
History
kobewi d06a8320e5 Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
..
effects
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
audio_driver_dummy.cpp
Make audio thread control flags safe
2022-08-19 13:28:10 +02:00
audio_driver_dummy.h
Make audio thread control flags safe
2022-08-19 13:28:10 +02:00
audio_effect.cpp
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
audio_effect.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_filter_sw.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_filter_sw.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_rb_resampler.cpp
Use constexpr in the conditions with template parameters and sizeofs to suppress C4127 warnings.
2022-09-29 10:38:21 +03:00
audio_rb_resampler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
audio_stream.cpp
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
audio_stream.h
Change time parameters and variables to double type
2022-09-26 13:52:54 -05:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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