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76f45883a7a29e734135fd3e6fafb9c2bbfdb3bb
godot/editor/run
T
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Rémi Verschelde 8c0f175c94 Decouple RenderingServer from as much of the codebase as possible
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
..
editor_run_bar.cpp
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
editor_run_bar.h
Update the shortcuts for 'run the current scene' and 'run specific scene' so they trigger the last selected XR mode option
2025-12-01 00:25:30 -08:00
editor_run_native.cpp
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
editor_run_native.h
…
editor_run.cpp
Move DisplayServer enums and typedefs to DisplayServerEnums
2026-03-03 12:44:02 +01:00
editor_run.h
…
embedded_process.cpp
Decouple RenderingServer from as much of the codebase as possible
2026-03-03 12:48:07 +01:00
embedded_process.h
Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton.
2026-03-02 13:48:29 +02:00
game_view_plugin.cpp
Decouple RenderingServer from as much of the codebase as possible
2026-03-03 12:48:07 +01:00
game_view_plugin.h
Move RuntimeNodeSelect to its own files
2026-01-29 11:02:25 -03:00
run_instances_dialog.cpp
Decouple RenderingServer from as much of the codebase as possible
2026-03-03 12:48:07 +01:00
run_instances_dialog.h
…
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