Files
godot/platform
Kyle Luce 77461a126e Additional Fix for Multi-touch release problem
- Was duplicating the functionality of event.getActionIndex() but was missing the bitmask.
- Switched back to getActionIndex() but kept the corrected getPointerId() from
  change #1980

https://github.com/okamstudio/godot/pull/1908
2015-05-31 19:37:19 -07:00
..
2015-04-20 19:38:02 -03:00
2014-10-07 01:31:49 -03:00
2015-05-26 01:06:05 -03:00
2015-05-26 01:06:05 -03:00