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780fa60072eb1957eb1e4abdcf4fbd2a9e5bda95
godot/scene
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Rémi Verschelde 3668768463 Merge pull request #5196 from vnen/similarity-code-completion
Improve code completion search
2016-06-20 13:37:24 +02:00
..
2d
Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.
2016-06-20 00:50:33 -03:00
3d
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
animation
Replace 'or'/'and' keywords
2016-06-19 12:36:50 -03:00
audio
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
gui
Merge pull request #5196 from vnen/similarity-code-completion
2016-06-20 13:37:24 +02:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Drop empty files that are not used anywhere
2016-06-18 19:46:30 +02:00
resources
-Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425
2016-06-20 00:20:30 -03:00
register_scene_types.cpp
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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