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78334192df2d12e65610ec41eaecb28c6b71dd87
godot
/
servers
/
rendering
/
renderer_rd
/
environment
T
History
Lukas Tenbrink
f4de2cd22a
Use
resize_zeroed
instead of
resize
then
fill(0)
in several places.
2025-03-14 12:09:39 +01:00
..
fog.cpp
Use
resize_zeroed
instead of
resize
then
fill(0)
in several places.
2025-03-14 12:09:39 +01:00
fog.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gi.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
gi.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
sky.cpp
Pass angular diameter into light size constants for sky shaders.
2025-01-23 17:32:44 -08:00
sky.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00