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789c6ebdfd72ec9141e04ef162471983e7fdee94
godot/platform
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Radiant 789c6ebdfd Implement amplitude to Input.vibrate_handheld
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: m4gr3d <m4gr3d@users.noreply.github.com>
2024-05-02 19:09:42 +03:00
..
android
Implement amplitude to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
ios
Implement amplitude to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
linuxbsd
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
macos
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
web
Implement amplitude to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
windows
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
register_platform_apis.h
…
SCsub
SCons: unify code generations routine and minimize timestamp changes
2024-03-15 15:43:53 +01:00
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