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godot/modules/websocket
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Rémi Verschelde 2add44c0dc Merge pull request #94168 from Faless/net/wsl_peer_reuse
[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
..
doc_classes
[WebSocket] Ensure TCP_NODELAY is always set
2024-07-22 14:40:19 +02:00
editor
…
config.py
…
emws_peer.cpp
[WebSocket] Allow reusing closing and closed peers
2024-07-10 12:56:40 +02:00
emws_peer.h
…
library_godot_websocket.js
Merge pull request #79407 from zaevi/fix_web_websocket-close-reason
2023-10-13 11:42:41 +02:00
packet_buffer.h
Enforce template syntax typename over class
2024-03-07 22:39:09 -06:00
register_types.cpp
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register_types.h
…
remote_debugger_peer_websocket.cpp
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
remote_debugger_peer_websocket.h
…
SCsub
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
websocket_multiplayer_peer.cpp
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
websocket_multiplayer_peer.h
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websocket_peer.cpp
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websocket_peer.h
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wsl_peer.cpp
Merge pull request #94168 from Faless/net/wsl_peer_reuse
2024-08-01 00:06:26 +02:00
wsl_peer.h
…
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