Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
795ccf0e14e2a7f24fd28537f056ff4e26fa71e2
godot/scene
History
Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking
2015-05-03 16:47:21 -03:00
..
2d
-new collision layer & mask system for 2D, for more flexible collision masking
2015-05-03 16:47:21 -03:00
3d
same fixes to 3D navmesh..
2015-05-02 17:39:29 -03:00
animation
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
audio
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
gui
-fixed old condition in TextureFrame that caused bugs in materials, closes #1742
2015-05-01 12:16:51 -03:00
io
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
main
-fix timer behavior described, closes #1455
2015-05-01 11:44:02 -03:00
resources
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
register_scene_types.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
register_scene_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
Powered by Gitea Version: 1.24.5 Page: 415ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API