This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
7aa44bef1ebef91bcb1c728e39007d8f5bf276ff
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
T
History
Juan Linietsky
3f12765a7e
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
...
Use 32bit instead of 64bit 3D render buffer on mobile renderer
2021-07-15 10:16:39 -03:00
..
render_forward_mobile.cpp
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
render_forward_mobile.h
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
scene_shader_forward_mobile.cpp
Fix material invalidation on reimport.
2021-07-07 19:55:20 -03:00
scene_shader_forward_mobile.h
Unify material parameter update
2021-07-06 18:57:38 -03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00