Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
7d7b43bca2465e8562d2e48dfa108fdcbdb533ca
godot/modules/csg
History
Rémi Verschelde b6906b9677 Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
..
doc_classes
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
editor
Extract editor main screen
2024-09-09 11:06:18 -04:00
icons
Style: Optimize .svg files with svgo
2024-06-23 08:15:19 -05:00
config.py
…
csg_shape.cpp
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
csg_shape.h
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
csg.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
csg.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
register_types.cpp
…
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 1283ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API