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7d82704f12ce969a2074cb5f65eb482bb6d2a607
godot/modules/noise
History
Thaddeus Crews 324512e11c Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
..
doc_classes
Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities
2024-11-12 09:27:47 -06:00
editor
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
icons
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
tests
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
config.py
…
fastnoise_lite.cpp
…
fastnoise_lite.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
noise_texture_2d.cpp
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
noise_texture_2d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
noise_texture_3d.cpp
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
noise_texture_3d.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
noise.cpp
…
noise.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_types.cpp
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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