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7dac5bd2b01e02ecbc76565e765c8196707cbd6d
godot
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modules
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mono
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editor
T
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Rémi Verschelde
7d60a88888
Merge pull request
#39783
from neikeq/messaging-codecompletion-localize-fix
...
C#: Fix completion request with case insensitive resource path
2020-06-24 01:00:05 +02:00
..
GodotTools
Merge pull request
#39783
from neikeq/messaging-codecompletion-localize-fix
2020-06-24 01:00:05 +02:00
bindings_generator.cpp
Added tests for ClassDB
2020-05-16 17:32:58 +02:00
bindings_generator.h
Added tests for ClassDB
2020-05-16 17:32:58 +02:00
code_completion.cpp
C#: Rewrite GodotTools messaging protocol
2020-05-09 21:49:40 +02:00
code_completion.h
C#: Rewrite GodotTools messaging protocol
2020-05-09 21:49:40 +02:00
csharp_project.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
csharp_project.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_internal_calls.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
editor_internal_calls.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_export.cpp
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
2020-05-14 13:45:01 +02:00
godotsharp_export.h
Mono/C#: Allow debugging exported games
2020-04-22 16:44:03 +02:00
script_class_parser.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
script_class_parser.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00