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7e2de76236ef17e4a94bbcd2cf8f9bec206a5ff6
godot/scene
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theludovyc 7e2de76236 erase : if ( i < offset ) { continue;} in for loops
2020-04-08 11:14:46 +02:00
..
2d
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
3d
Replace more occurrences of NULL with nullptr
2020-04-02 14:56:01 +02:00
animation
Replace more occurrences of NULL with nullptr
2020-04-02 14:56:01 +02:00
audio
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
debugger
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gui
erase : if ( i < offset ) { continue;} in for loops
2020-04-08 11:14:46 +02:00
main
Merge pull request #37551 from KoBeWi/found_your_screen
2020-04-07 09:18:38 +02:00
resources
Adds warning to the uniform name in visual shader if its equal to keyword
2020-04-06 12:29:50 +03:00
register_scene_types.cpp
Merge pull request #37505 from YeldhamDev/viewcont_rename
2020-04-03 15:53:35 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
scene_string_names.h
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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