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7fd625d2d5411db34a0bcebae287d3f2a75d71ea
godot
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scene
T
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Rémi Verschelde
75ef6e486c
Merge pull request
#77735
from AThousandShips/node_array_fix
...
Fix export of `Array[Node]`
2023-06-20 00:04:01 +02:00
..
2d
Fix NavigationAgent2D path debug hidden behind canvas items
2023-06-19 15:43:35 +02:00
3d
Merge pull request
#77465
from lyuma/ik_skeleton_reference_bug
2023-06-20 00:02:47 +02:00
animation
Use
get_node_or_null
when null checks are present
2023-06-10 13:22:56 +02:00
audio
…
debugger
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
gui
Fix focusloss of non-exclusive
AcceptDialog
with
close_on_escape
2023-06-17 11:05:36 +02:00
main
Merge pull request
#75459
from kleonc/node-fix-find-children
2023-06-19 22:33:46 +02:00
resources
Merge pull request
#77735
from AThousandShips/node_array_fix
2023-06-20 00:04:01 +02:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
…