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80249e7190cd28cd3dad49f660ea202b7fc9fdef
godot
/
scene
T
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Rémi Verschelde
ad9e5ae984
Merge pull request
#40228
from mrushyendra/multinode_selection_master
...
Emit signals for GraphEdit multi-node selection and unselection
2020-07-10 13:34:38 +02:00
..
2d
Provide warning when using polygon shapes in
CollisionShape2D
node
2020-07-03 15:46:09 +03:00
3d
Fix repeated updates of PathFollow3D Transform
2020-07-08 10:06:02 +08:00
animation
Merge pull request
#40063
from RandomShaper/clean_blend_times
2020-07-03 07:51:22 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Emit signals for GraphEdit multi-node selection and unselection
2020-07-09 19:15:27 +08:00
main
Fix exclusive child focus grab, when there are more than two child windows.
2020-07-09 11:18:56 +03:00
resources
Change how default fonts are created,
fixes
#39235
2020-07-03 21:29:12 -03:00
register_scene_types.cpp
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00