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80dec1948a291543e5d7a19d611b8d290144eb50
godot/scene
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Rémi Verschelde 80dec1948a Merge pull request #41956 from Calinou/rename-engine-iterations-per-second
Rename `iterations_per_second` to `physics_ticks_per_second`
2021-08-11 08:05:33 +02:00
..
2d
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
3d
Merge pull request #41956 from Calinou/rename-engine-iterations-per-second
2021-08-11 08:05:33 +02:00
animation
Some work on double support
2021-08-09 17:43:48 -05:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Organize methods in Viewport and explicitly name 3D methods with 3D
2021-08-10 09:10:34 -05:00
gui
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
2021-08-11 07:51:57 +02:00
main
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
2021-08-10 18:55:22 +02:00
resources
Merge pull request #51490 from nekomatata/clean-character-body
2021-08-11 08:04:09 +02:00
register_scene_types.cpp
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
register_scene_types.h
…
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
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