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826e781bfa90f55eed579e9b512a19b0c1c19ba4
godot/servers/rendering/renderer_rd/forward_clustered
History
Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
..
render_forward_clustered.cpp
Implement distance fade and transparency
2021-10-25 11:39:34 +02:00
render_forward_clustered.h
Implement distance fade and transparency
2021-10-25 11:39:34 +02:00
scene_shader_forward_clustered.cpp
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
scene_shader_forward_clustered.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
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