Files
godot/scene/resources
reduz 6e98c4cd50 Refactor VisibilityNotifier3D
* This is the 3D counterpart to #49632
* Implemented a bit different as 3D works using instancing

After merged, both 2D and 3D classes will most likely be renamed in a separate PR to DisplayNotifier2D/3D.
2021-06-16 18:50:39 -03:00
..
2021-06-04 18:14:32 +01:00
2021-06-04 18:14:32 +01:00
2021-02-10 19:31:24 -03:00
2021-02-10 19:31:24 -03:00
2021-04-30 17:38:02 -03:00
2021-04-30 17:38:02 -03:00
2021-02-10 19:31:24 -03:00
2021-06-03 07:30:01 -04:00
2021-06-11 18:48:42 +02:00
2021-02-10 19:31:24 -03:00
2021-02-11 15:44:28 -03:00
2021-06-03 07:30:01 -04:00
2021-02-10 19:31:24 -03:00
2021-06-11 18:48:42 +02:00
2021-06-11 18:48:42 +02:00
2021-06-11 18:46:04 +02:00
2021-06-16 10:48:57 -03:00
2021-06-16 10:48:57 -03:00
2021-06-16 18:50:39 -03:00
2021-06-16 18:50:39 -03:00