Files
godot/drivers
Stuart Carnie 82f2fa1180 Metal: Reduce warnings and prevent incompatible library code when baking
- Remove compiler warnings whilst baking Metal source to binary
  libraries, so true errors are easier to spot. Speeds up compilation,
  with reduced STDOUT.
- Prevent invalid Metal libraries when baking to older target OSs,
  which earlier MSL language support. In these cases, SPIRV-Cross
  generates emulated atomic code via buffers (rather than images), that
  isn't supported by Godot's Metal driver. These shaders are marked with
  a new INVALID flag that triggers a recompilation on the device, by
  signaling that the cache is invalid.
2026-04-15 18:47:15 +10:00
..
2026-04-10 14:21:02 +03:00
2026-02-18 20:37:22 +05:00