7567211e8b
EGL brings in platform-specific headers such as the dreaded `windows.h`, and `platform_gl.h` is used throughout `drivers/gles3` for basic OpenGL types such as `GLuint`. We don't want `windows.h` pollution there. Note for Android: EGL seems used explicitly only via `rasterizer_gles3.cpp` to enable GL debug printing, and some custom stuff in `config.cpp`.
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
See also misc/dist/linux folder for additional files
used by this platform.
Documentation
- Compiling for Linux/*BSD
- Instructions on building this platform port from source.
- Exporting for Linux/*BSD
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.svg is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.