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83dc545ea2599458fab4f4aaf46ab61d8ca98fbd
godot
/
drivers
/
gles3
T
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Rémi Verschelde
154a29d33a
Merge pull request
#74808
from bradc6/feature/AllowCustomOutputShaderGenFilepaths
...
Allow for shaders to be generated outside of the source tree
2023-04-03 16:01:32 +02:00
..
effects
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
environment
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
shaders
Fix wobbly sky in stereoscopic OpenGL
2023-02-21 16:11:57 +11:00
storage
Merge pull request
#74808
from bradc6/feature/AllowCustomOutputShaderGenFilepaths
2023-04-03 16:01:32 +02:00
rasterizer_canvas_gles3.cpp
Fixes a canvas item set to clip children being drawn as black if no children are visible
2023-03-07 09:53:26 +02:00
rasterizer_canvas_gles3.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
rasterizer_gles3.cpp
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_gles3.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp
Merge pull request
#72361
from the-brickster/master
2023-03-27 16:24:01 +02:00
rasterizer_scene_gles3.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Make screen texture and depth texture work in Multiview
2023-01-25 13:35:01 +11:00
shader_gles3.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00