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84a6f0d2322c8a3e6fac28fe1dfaf9fa09d485bd
godot
/
drivers
/
gles3
T
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Yuri Sizov
d894a2ff57
Merge pull request
#79883
from clayjohn/GLES3-shader-cache-dir
...
Check if shader cache directory is available before using cache
2023-07-26 18:40:35 +02:00
..
effects
Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer
2023-06-12 21:51:23 -07:00
environment
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
shaders
Fix use of discard in shaders
2023-07-24 23:21:04 +02:00
storage
Add custom texture create function
2023-07-26 20:46:34 +10:00
rasterizer_canvas_gles3.cpp
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
rasterizer_canvas_gles3.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
rasterizer_gles3.cpp
Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-06 23:29:36 +02:00
rasterizer_gles3.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp
Use defaults to initialize sky data in case of no sky
2023-07-24 10:41:13 -07:00
rasterizer_scene_gles3.h
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Check if shader cache directory is available before using cache
2023-07-25 14:33:37 +02:00
shader_gles3.h
fix gles texture uniform array binding
2023-05-26 23:11:02 +03:00