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godot/scene
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K. S. Ernest (iFire) Lee 2fa4b59f99 Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
Remove the remains of ImmediateGeometry3D
2021-07-27 00:54:23 -07:00
..
2d
Add check to internal methods to prevent crash
2021-07-27 12:26:13 +08:00
3d
Add check to internal methods to prevent crash
2021-07-27 12:26:13 +08:00
animation
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
gui
Make switch_on_hover work on embedded windows
2021-07-26 14:45:26 -03:00
main
Merge pull request #50899 from akien-mga/refref
2021-07-26 19:45:04 +02:00
resources
Merge pull request #50809 from akien-mga/iterators-const-references
2021-07-25 12:52:58 +02:00
register_scene_types.cpp
Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
2021-07-27 00:54:23 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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