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85399a91706f9f163ccbd3274ea2d511dd8564d0
godot
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scene
T
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Rémi Verschelde
85399a9170
Merge pull request
#51155
from Chaosus/shader_fix_specular_mode
...
Fix a default shader specular render mode to `SCHLICK_GGX`
2021-08-09 08:13:47 +02:00
..
2d
Fix get_used_rect() calculation
2021-08-05 20:40:21 +02:00
3d
Fix Path3D initial forward calculation
2021-08-07 12:39:34 +02:00
animation
Add null check to Tween.bind_node()
2021-08-02 14:15:40 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
gui
[Text Server] Improve object (image/table) inline alignment.
2021-08-08 22:35:47 +03:00
main
Merge pull request
#51006
from foxydevloper/drag-drop-naming
2021-08-03 09:38:03 +02:00
resources
Merge pull request
#51155
from Chaosus/shader_fix_specular_mode
2021-08-09 08:13:47 +02:00
register_scene_types.cpp
Refactor layer property editor grid
2021-07-30 11:19:50 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00