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855402dfeefcf46a4e10d8a6aaa59f677e9b1f44
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
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clayjohn
21ac6d7d8e
Finish implementing Canvas Background mode
2022-11-17 12:51:26 -08:00
..
render_forward_clustered.cpp
Finish implementing Canvas Background mode
2022-11-17 12:51:26 -08:00
render_forward_clustered.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_clustered.cpp
Merge pull request
#68628
from clayjohn/shadows
2022-11-15 10:27:29 +01:00
scene_shader_forward_clustered.h
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
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