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856d0b52e53593e8706b295c38fffb5d7239e551
godot/scene
History
Jummit 856d0b52e5 Fix GraphEdit connection colors
2021-08-22 21:09:16 +02:00
..
2d
moved particle parameters to minmax and split scale axis
2021-08-22 18:42:17 +02:00
3d
moved particle parameters to minmax and split scale axis
2021-08-22 18:42:17 +02:00
animation
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Fix GraphEdit connection colors
2021-08-22 21:09:16 +02:00
main
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
resources
Merge pull request #50434 from QbieShay/particle-minmax
2021-08-22 10:07:08 -07:00
register_scene_types.cpp
Hide TextFile from the API
2021-08-18 17:56:23 +01:00
register_scene_types.h
…
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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