Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
88015f4e72ccdede184da0ce962651dbb85a0818
godot/scene
History
Rémi Verschelde 0c8ec72370 Merge pull request #47933 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
Changed SkeletonIK3D to clear bone overrides when stopping
2021-04-15 23:03:04 +02:00
..
2d
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
3d
Merge pull request #47933 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix2
2021-04-15 23:03:04 +02:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Fixed ui_accept (spacebar + return) accepting auto-completion options.
2021-04-15 00:38:28 +10:00
main
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
resources
Refactor GLSL shader compilation
2021-04-14 11:37:52 -03:00
register_scene_types.cpp
Merge pull request #46273 from Chaosus/vs_comment
2021-04-04 16:04:12 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
Powered by Gitea Version: 1.24.5 Page: 683ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API