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8a84a3914eaad96f52779ffd7112f02aaaee0ace
godot/scene
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Rémi Verschelde 26cde77b69 Merge pull request #79084 from Sauermann/revert-78363
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
2023-07-07 08:34:07 +02:00
..
2d
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
2023-07-03 15:26:11 +02:00
3d
Merge pull request #78902 from nklbdev/Fix_wrong_type_casting_in_RenderingServer
2023-07-07 08:28:52 +02:00
animation
Use get_node_or_null when null checks are present
2023-06-10 13:22:56 +02:00
audio
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
gui
Revert "Fix focusloss of non-exclusive AcceptDialog with close_on_escape"
2023-07-06 01:04:16 +02:00
main
Merge pull request #78745 from RandomShaper/fix_node_pr
2023-06-27 23:02:02 +02:00
resources
Merge pull request #79049 from BastiaanOlij/fix_stereo_depth_paralax
2023-07-07 08:33:44 +02:00
theme
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property_utils.cpp
…
property_utils.h
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register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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