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8a9700c8a76fc0df2d5caf26aeaf6b1b4f6f7202
godot/servers/rendering/renderer_rd/storage_rd
History
Rémi Verschelde 8a9700c8a7 Force disable S3TC support on Android/iOS since we don't handle it
Fixes #63909 for now.
This could be improved in the future if we want to properly support S3TC on mobile.
2022-08-04 18:27:56 +02:00
..
light_storage.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
light_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
material_storage.cpp
Add hint_transparent to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
material_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
mesh_storage.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
mesh_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
particles_storage.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
particles_storage.h
Use global coordinates for particles by default
2022-08-02 23:25:02 +02:00
SCsub
…
texture_storage.cpp
Add hint_transparent to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
texture_storage.h
Add hint_transparent to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
utilities.cpp
Force disable S3TC support on Android/iOS since we don't handle it
2022-08-04 18:27:56 +02:00
utilities.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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