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8ddd4985ea8ea60c209fbe9bbd8a5ee8afeebb06
godot
/
drivers
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gles3
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shaders
T
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Thaddeus Crews
0d4696b472
Merge pull request
#101515
from allenwp/agx-negative-optimizations
...
Optimize AgX tonemapper's handling of negative values
2025-01-20 10:05:38 -06:00
..
effects
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
canvas_occlusion.glsl
…
canvas_sdf.glsl
…
canvas_uniforms_inc.glsl
Merge pull request
#99548
from Repiteo/style/clang-format-19-options
2024-11-22 14:54:29 -06:00
canvas.glsl
Style: Enable clang-format's
InsertBraces
config
2025-01-09 16:46:51 +01:00
cube_to_dp.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
effect_blur.glsl
…
feed.glsl
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
lens_distorted.glsl
…
particles_copy.glsl
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
2024-04-02 11:24:13 +02:00
particles.glsl
Implemented fix from
#91219
in compatibility renderer by reversing the z
2025-01-18 13:32:10 -05:00
scene.glsl
Fix User-supplied Normals Being Ignored
2024-12-27 13:01:20 -07:00
SCsub
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
skeleton.glsl
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
2024-08-12 16:12:04 -07:00
sky.glsl
Reduce shader permutations in the compatibility backend
2024-11-15 23:13:33 -08:00
stdlib_inc.glsl
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
2024-10-29 22:17:16 -07:00
tonemap_inc.glsl
Optimize AgX tonemapper's handling of negative values
2025-01-13 17:35:35 -05:00