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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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8ef79ffe6838ae1710836f535884df296fe83d78
godot/scene
History
Jakub Grzesik 8f054d519f missing set/get_collision_mask_bit() for RayCast
in the same fastion how it's implemented in Area or Bodies
2017-10-23 14:31:58 +02:00
..
2d
missing set/get_collision_mask_bit() for RayCast
2017-10-23 14:31:58 +02:00
3d
missing set/get_collision_mask_bit() for RayCast
2017-10-23 14:31:58 +02:00
animation
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
audio
Fixed bug with clearing the stream in AudioPlayerStream
2017-09-27 10:30:08 -03:00
gui
FileDialog: enlarge the file list a bit
2017-10-22 09:14:11 +07:00
main
Bind unbound enums, rearrange some by value
2017-10-22 01:58:02 +07:00
resources
Missing binds for SSAOBlur enum caused issues compiling GDNative cpp_bindings
2017-10-23 21:27:12 +11:00
register_scene_types.cpp
Merge pull request #11954 from neikeq/d
2017-10-11 13:54:34 +02:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00
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