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8f337b6652f63c31eba00a285fffaaeabfb66a0b
godot
/
scene
T
History
Rémi Verschelde
18e88c8563
Merge pull request
#18992
from aaronfranke/mono-equal-approx
...
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
..
2d
Merge pull request
#18992
from aaronfranke/mono-equal-approx
2019-04-29 10:16:46 +02:00
3d
Merge pull request
#18992
from aaronfranke/mono-equal-approx
2019-04-29 10:16:46 +02:00
animation
Merge pull request
#27577
from guilhermefelipecgs/continuation_of_27562
2019-04-21 13:16:35 +02:00
audio
Removed function to compute time, should not be that useful in practice.
2019-04-27 15:28:20 -03:00
gui
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
main
Merge pull request
#18992
from aaronfranke/mono-equal-approx
2019-04-29 10:16:46 +02:00
resources
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
register_scene_types.cpp
Fix Crash On Close When 3D Is Disabled
2019-04-25 21:59:07 +01:00
register_scene_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
scene_string_names.cpp
-Fixes to undo redo to avoid crash,
closes
#24251
2019-02-14 10:22:34 -03:00
scene_string_names.h
-Fixes to undo redo to avoid crash,
closes
#24251
2019-02-14 10:22:34 -03:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00