Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
8fd5de438f995bb35822fa21519ff84c224c913f
godot/modules/mono/editor
T
History
Raul Santos 57d5b664d3 [.NET] Skip re-saving .csproj when TFM is unchanged
Avoids updating the platform-specific `TargetFramework` properties if they already match the minimum required version.
2025-03-06 18:49:08 +01:00
..
Godot.NET.Sdk
Bump version to 4.5-dev
2025-03-03 17:27:40 +01:00
GodotTools
[.NET] Skip re-saving .csproj when TFM is unchanged
2025-03-06 18:49:08 +01:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
[.NET] Add Obsolete attribute to signal trampolines and emitter functions
2025-01-24 02:18:28 +01:00
bindings_generator.h
C#: Fix warnings caught by new problem-matchers
2024-12-10 14:04:35 -06:00
code_completion.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
code_completion.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
editor_internal_calls.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp
Add (void *) cast directly to GetProcAddress calls.
2025-02-27 12:30:04 +02:00
hostfxr_resolver.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
Force build editor with regex module, remove checking code.
2025-01-07 19:43:23 +08:00
Powered by Gitea Version: 1.26.1 Page: 1085ms Template: 98ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API