Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
902035ee819a2a066eb3fbc4303a1ec993966f97
godot/editor/debugger/debug_adapter
T
History
Rémi Verschelde 005e054245 Remove unused includes in editor with clangd-tidy
Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
..
debug_adapter_parser.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
debug_adapter_parser.h
…
debug_adapter_protocol.cpp
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
2026-03-04 16:23:23 +01:00
debug_adapter_protocol.h
Move RuntimeNodeSelect to its own files
2026-01-29 11:02:25 -03:00
debug_adapter_server.cpp
LSP: log startup Errors
2026-03-01 09:56:49 +01:00
debug_adapter_server.h
Remove unused private variables in godot/editor
2025-12-07 02:55:08 -08:00
debug_adapter_types.h
…
SCsub
…
Powered by Gitea Version: 1.26.1 Page: 3139ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API