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90220f3f347cd2ea655378dcbb0edf4fbd2ddff5
godot
/
editor
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scene
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2d
T
History
Rémi Verschelde
9009a6636c
Merge pull request
#114366
from KoBeWi/uh
...
Add EditorDock's own DockSlot enum
2026-01-07 01:41:50 +01:00
..
physics
Fix some dragging operations in the editor breaking when tabbing out
2025-10-11 10:40:45 -03:00
tiles
Merge pull request
#114366
from KoBeWi/uh
2026-01-07 01:41:50 +01:00
abstract_polygon_2d_editor.cpp
…
abstract_polygon_2d_editor.h
…
camera_2d_editor_plugin.cpp
Revert "Replace many uses of
is_class
with
derives_from
."
2025-09-25 13:48:53 +02:00
camera_2d_editor_plugin.h
…
light_occluder_2d_editor_plugin.cpp
…
light_occluder_2d_editor_plugin.h
…
line_2d_editor_plugin.cpp
…
line_2d_editor_plugin.h
…
parallax_background_editor_plugin.cpp
…
parallax_background_editor_plugin.h
…
particles_2d_editor_plugin.cpp
Use ObjectID to store nodes in the editor selection.
2025-12-18 09:16:43 +02:00
particles_2d_editor_plugin.h
Use ObjectID to store nodes in the editor selection.
2025-12-18 09:16:43 +02:00
path_2d_editor_plugin.cpp
[Editor] Fix missing "+" in the bunch of tooltips.
2025-12-05 10:20:50 +02:00
path_2d_editor_plugin.h
…
polygon_2d_editor_plugin.cpp
Add EditorDock's own DockSlot enum
2026-01-02 13:16:23 +01:00
polygon_2d_editor_plugin.h
Remove unused code in EditorBottomPanel and remove deprecated bottom panel operation
2025-12-07 02:19:50 -08:00
SCsub
…
skeleton_2d_editor_plugin.cpp
Revert "Replace many uses of
is_class
with
derives_from
."
2025-09-25 13:48:53 +02:00
skeleton_2d_editor_plugin.h
…
sprite_2d_editor_plugin.cpp
Remove transitive
mesh.h
,
rendering_server.h
and
shader.h
includes from
node.h
.
2025-10-08 12:16:52 +02:00
sprite_2d_editor_plugin.h
…