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9052d31c68b852f9b38f4e60f1956a97386d0153
godot
/
drivers
/
gles3
T
History
Thaddeus Crews
fdc235f496
Merge pull request
#110884
from Kaleb-Reid/fix-spotlight-aabb
...
Use correct AABB for SpotLight3Ds when `spot_angle > 90`
2025-10-06 14:34:05 -05:00
..
effects
Fix GLES3 stereo output (sRGB + lens distortion)
2025-06-20 10:45:03 +10:00
environment
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
shaders
Apply sun scatter from lights with shadows in compatibility
2025-10-04 00:35:31 -07:00
storage
Merge pull request
#110884
from Kaleb-Reid/fix-spotlight-aabb
2025-10-06 14:34:05 -05:00
rasterizer_canvas_gles3.cpp
Implement motion vectors in compatibility renderer
2025-09-30 09:42:17 -05:00
rasterizer_canvas_gles3.h
Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp
Remove Adreno 3xx flip workaround
2025-07-28 14:03:25 +07:00
rasterizer_gles3.h
Remove Adreno 3xx flip workaround
2025-07-28 14:03:25 +07:00
rasterizer_scene_gles3.cpp
Merge pull request
#111223
from Ivorforce/remove-iterator-include
2025-10-06 09:06:49 -05:00
rasterizer_scene_gles3.h
Apply sun scatter from lights with shadows in compatibility
2025-10-04 00:35:31 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_gles3.cpp
Remove
OAHashMap
, in favour of
AHashMap
.
2025-05-31 15:50:10 +02:00
shader_gles3.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00