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90cab74af9eccd8b0cc8580e34b342239e18bc1d
godot
/
editor
/
settings
T
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Thaddeus Crews
3fb8961b00
Merge pull request
#110120
from TokageItLab/ik-modifier-3d
...
Add `SkeletonModifier3D` IKs as `IKModifier3D`
2025-11-04 16:32:36 -06:00
..
action_map_editor.cpp
Fix UI focus being shown when it shouldn't
2025-11-03 17:00:05 -03:00
action_map_editor.h
Modern Style: Use a style box for Input Map actions
2025-11-01 15:35:10 -03:00
editor_autoload_settings.cpp
Add name info to EditorAutoloadSettings invalid name message
2025-09-05 01:39:32 +02:00
editor_autoload_settings.h
…
editor_build_profile.cpp
Add IKModifier3D
2025-11-04 02:38:48 +09:00
editor_build_profile.h
…
editor_command_palette.cpp
…
editor_command_palette.h
…
editor_event_search_bar.cpp
…
editor_event_search_bar.h
…
editor_feature_profile.cpp
…
editor_feature_profile.h
…
editor_folding.cpp
…
editor_folding.h
…
editor_layouts_dialog.cpp
Rework editor docks
2025-09-29 17:30:41 +02:00
editor_layouts_dialog.h
…
editor_settings_dialog.cpp
Add a new editor theme
2025-10-30 00:31:54 -03:00
editor_settings_dialog.h
…
editor_settings.cpp
Add IKModifier3D
2025-11-04 02:38:48 +09:00
editor_settings.h
Use
language
command line argument to override editor locale.
2025-09-08 23:45:54 +03:00
event_listener_line_edit.cpp
…
event_listener_line_edit.h
…
input_event_configuration_dialog.cpp
Allow all gamepad devices for built-in
ui_*
input actions
2025-09-23 17:12:56 +02:00
input_event_configuration_dialog.h
…
project_settings_editor.cpp
Show description for editor settings overrides
2025-07-05 14:44:17 +08:00
project_settings_editor.h
…
SCsub
…