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92ae349668d04fbf16951aa62dda753587c2cb67
godot/platform
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Rémi Verschelde 8a15e404b2 Merge pull request #54463 from RandomShaper/fix_gl3_32bits
2021-11-09 11:55:26 +01:00
..
android
Merge pull request #54463 from RandomShaper/fix_gl3_32bits
2021-11-09 11:55:26 +01:00
iphone
[iOS export] Capture and display xcodebuild output.
2021-11-07 11:05:05 +02:00
javascript
Fix new projects always being created with OpenGL
2021-11-01 22:04:36 +01:00
linuxbsd
Merge pull request #54315 from nekomatata/x11-key-events-log
2021-11-09 00:03:12 +01:00
osx
[macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups.
2021-11-08 12:35:13 +02:00
uwp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
windows
Fix dwFlags on CreateProcessW calls
2021-11-04 09:50:45 -03:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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