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970d0d433b488c0ce832594721d82f58c73c032c
godot/scene
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Rémi Verschelde 970d0d433b Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-20 07:48:06 +02:00
..
2d
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
3d
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
animation
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
gui
Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
2020-10-20 07:48:06 +02:00
main
Merge pull request #38097 from Calinou/add-viewport-debanding
2020-10-19 14:15:44 -03:00
resources
Merge pull request #42558 from Chaosus/vs_curve
2020-10-19 14:58:45 +02:00
register_scene_types.cpp
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
2020-10-18 09:57:15 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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