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97851f03401537b7fa0affc50a5800eda351c4b8
godot/modules/gltf/editor
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Lyuma 652ef966f9 Add new scene import option to import as Skeleton
Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00
..
editor_import_blend_runner.cpp
Merge pull request #85519 from mxaddict/blender-rpc-server
2024-01-29 13:16:22 +01:00
editor_import_blend_runner.h
Added proper timeout for blender rpc connection
2024-01-27 03:44:27 +08:00
editor_scene_exporter_gltf_plugin.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
editor_scene_exporter_gltf_plugin.h
Add export settings to the export dialog for GLTF
2023-12-30 19:57:39 -06:00
editor_scene_exporter_gltf_settings.cpp
Add export settings to the export dialog for GLTF
2023-12-30 19:57:39 -06:00
editor_scene_exporter_gltf_settings.h
Add export settings to the export dialog for GLTF
2023-12-30 19:57:39 -06:00
editor_scene_importer_blend.cpp
Add new scene import option to import as Skeleton
2024-02-26 03:06:07 -08:00
editor_scene_importer_blend.h
Update blender_path behavior to require exact path to executable instead of trying to guess it
2024-01-27 00:41:53 +08:00
editor_scene_importer_gltf.cpp
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
editor_scene_importer_gltf.h
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
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