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97a102caf6df5a56d7587f9bb08bcb00a470bc98
godot
/
scene
T
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Rémi Verschelde
7f8edaa238
Merge pull request
#82660
from coumcashier/itemlist_height_fix
...
Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
..
2d
Merge pull request
#83888
from KoBeWi/remove_all_properties_instead_of_adding_one
2023-11-08 19:08:19 +01:00
3d
Merge pull request
#82604
from Calinou/editor-camera3d-size-property-hint
2023-11-10 21:54:10 +01:00
animation
Merge pull request
#81525
from KoBeWi/tweening_the_impossible
2023-11-09 20:03:53 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Display multiplayer authority ID in remote debugger
2023-10-22 14:23:15 +01:00
gui
Fix storing invalid item height values in
ItemList
2023-11-10 19:54:31 +01:00
main
Make mouse-enter/exit notifications match mouse event propagation
2023-11-09 09:11:59 -05:00
resources
Create tangent array if mesh created without tangents
2023-11-07 14:24:23 +01:00
theme
Merge pull request
#82653
from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix FogMaterial memory leak
2023-11-10 12:13:52 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…