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godot/editor/import
K. S. Ernest (iFire) Lee 7b76f8783f Better non alphanumeric bone names.
1. _gen_unique_bone_name(Ref<GLTFState> state, const GLTFSkeletonIndex skel_i, const String &p_name) won't return an empty string.

2. String GLTFDocument::_sanitize_bone_name(const String &name) will keep Japanese characters. Like: "全ての親".

3. The sanitize function allows  the bone name to be not just alphanumeric. The only required conditions are the ones in add_bone.

> ERR_FAIL_COND(p_name == "" || p_name.find(":") != -1 || p_name.find("/") != -1);
2020-10-05 09:25:37 -07:00
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2020-07-10 13:56:54 +01:00
2020-07-10 13:56:54 +01:00
2020-07-10 13:56:54 +01:00
2020-07-10 13:56:54 +01:00
2020-07-10 13:56:54 +01:00