Files
godot/doc
Remi Rampin 55bad66447 Update description of Object.free() method
Clarify that variables pointing to an object don't become `null` when that object is freed, it just makes them invalid.

(cherry picked from commit ccf5703568ab7c33723f322088c83a7d9ebcf5a8)
2020-05-18 09:11:22 +02:00
..
2020-03-25 15:25:37 +01:00