Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
98b5280d1fe6e6287c564d80a4ae7b61fc7bd4b0
godot/modules/csg
T
History
Michael Alexsander Silva Dias 0ff4095b36 Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
..
doc_classes
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
icons
Increase icon saturation by 30% for all editor icons
2021-05-11 18:15:31 +02:00
config.py
Disable 3D-only modules when 3D is disabled
2021-06-03 17:45:28 -04:00
csg_gizmos.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
csg_gizmos.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
csg_shape.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
csg_shape.h
Initialize class/struct variables with default values in modules/
2021-02-08 10:57:18 +01:00
csg.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
csg.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
register_types.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.26.1 Page: 161ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API