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Rémi Verschelde d40b1825fc Revert "change low cpu delay to 1 usec, should make editor smoother and not really use"
This reverts commit ca19403306.

See discussion in https://github.com/godotengine/godot/commit/ca194033061b4b29fe00d8e9bddf2f0478b3c3f0#commitcomment-25715906
It also did not fix the issue it claimed to fix.
2017-11-19 21:40:25 +01:00
..
tests
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16 18:54:56 +01:00
app_icon.png
Use new Godot icon consistently everywhere
2017-05-17 19:53:59 +02:00
input_default.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
input_default.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
main.cpp
Revert "change low cpu delay to 1 usec, should make editor smoother and not really use"
2017-11-19 21:40:25 +01:00
main.h
Merge pull request #10531 from RandomShaper/remove-old-android-setting
2017-08-29 00:09:27 +02:00
performance.cpp
Improved monitors units and colors.
2017-10-23 02:11:02 -05:00
performance.h
Improved monitors units and colors.
2017-10-23 02:11:02 -05:00
SCsub
New splash screen.
2017-10-13 16:40:22 -05:00
splash.png
New splash screen.
2017-10-13 16:40:22 -05:00
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