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9ad0850301045e0d7fd243340e807fb2c9f736de
godot/tools
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Andreas Haas 094073e4b2 Refresh TextureRegionEditor when region has been changed externally.
Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via
undo/redo.

Fixes #6772
2016-10-11 11:31:25 +02:00
..
certs
-Made editor support SSL certs by default (embedded them)
2016-03-12 10:46:38 -03:00
collada
Remove unused variables (third pass) + dead code
2016-07-07 23:16:21 +02:00
dist
Merge pull request #6363 from vnen/winrt
2016-09-10 11:47:42 -03:00
doc
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
editor
Refresh TextureRegionEditor when region has been changed externally.
2016-10-11 11:31:25 +02:00
editor_fonts
Fonts: add missing license information
2016-07-16 11:53:57 +02:00
scripts
Move various scripts to the "scripts" folder
2016-09-05 07:49:22 +02:00
translations
i18n: Sync template and translations with current code
2016-10-09 18:12:42 +02:00
SCsub
PCKPacker: moved from tools into core, fixes #4129
2016-10-01 22:07:07 +02:00
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