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godot/doc/classes/VisualShaderNodeParticleOutput.xml
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

12 lines
640 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleOutput" inherits="VisualShaderNodeOutput" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Visual shader node that defines output values for particle emitting.
</brief_description>
<description>
This node defines how particles are emitted. It allows to customize e.g. position and velocity. Available ports are different depending on which function this node is inside (start, process, collision) and whether custom data is enabled.
</description>
<tutorials>
</tutorials>
</class>