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godot/modules/lightmapper_rd/SCsub
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

15 lines
474 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_lightmapper_rd = env_modules.Clone()
env_lightmapper_rd.GLSL_HEADER("lm_raster.glsl")
env_lightmapper_rd.GLSL_HEADER("lm_compute.glsl")
env_lightmapper_rd.GLSL_HEADER("lm_blendseams.glsl")
env_lightmapper_rd.Depends(Glob("*.glsl.gen.h"), ["lm_common_inc.glsl", "#glsl_builders.py"])
# Godot source files
env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp")