Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
20 lines
620 B
C#
20 lines
620 B
C#
using Microsoft.CodeAnalysis;
|
|
|
|
namespace Godot.SourceGenerators
|
|
{
|
|
// Placeholder. Once we switch to native extensions this will act as the registrar for all
|
|
// user Godot classes in the assembly. Think of it as something similar to `register_types`.
|
|
public class ScriptRegistrarGenerator : ISourceGenerator
|
|
{
|
|
public void Initialize(GeneratorInitializationContext context)
|
|
{
|
|
throw new System.NotImplementedException();
|
|
}
|
|
|
|
public void Execute(GeneratorExecutionContext context)
|
|
{
|
|
throw new System.NotImplementedException();
|
|
}
|
|
}
|
|
}
|